[Tweets]

12/02/2018 11:18am
Indeed! [LINK]
08/02/2018 4:07pm
The advert video for @iros_2018 is really good! I wish robots really served coffee at the conference [LINK]
07/02/2018 10:10am
RT @NatureEcoEvo: Cockroach and termite genomes reveal molecular basis of termite eusociality [LINK] [LINK]
06/02/2018 1:29pm
Robotics for Nuclear Environments - a really cool website for a really cool project that I am currently a part of a… [LINK]
02/02/2018 8:09pm
RT @RIFBristol: Everything you need to know about Bristol’s sci-tech scene [LINK] via @siliconrepublic [LINK]

[Stardust Colonies]

Added on 27/05/2012
Tags: games :: C++ :: AI


Alien farm has officially become Stardust Colonies, after a game name poll I did on Facebook some time ago. The web site will launch soon so that people can read more about the game and join alpha testing.

For now, I am busy reconstructing the way scenarios save and load themselves so that it is easier to transform Stardust Colonies into a fully on-line game in the future. I am also planning on creating a short campaign-style tutorial where the basics will be introduced to the player. Apart from that, the Alpha 1.0 version will also have a random map with set objectives to play.


{Please enable JavaScript in order to post comments}

[You might also be intested in...]

Me? Making Music? (And a Preview)
I have decided to give Apple's Garage Band a try as I always wondered if I could indeed create music I would actually like. Ideally by recording real guitar playing and mixing it with some synths to create a sort of rock-industrial dark themes...
Busy working on Alien Farm
For the last couple of weeks, I have been working on a strategy game with working name 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions...
Robots and Aliens
After a couple of releases of my NXC UserInteraction library that has already registered some downloads, I am retracting for a while to C++ until I can afford more sensors for my lego robot. I've decided to revisit Alien Farm, a strategy game I created as a part of my BSC thesis.
Alien Farm
Alien Farm is a strategy game that I created for my Undergraduate dissertation 'Incorporating Inner States for Agent Systems in Strategy Games' where the player-controlled units are aware of and affected by both their own memory and preferences and their colony’s well-being.
V-REP, Gazebo or ARGoS? A robot simulators comparison
Let’s have a look at three commonly used open-source simulators for robotics: V-REP, Gazebo and ARGoS, to find out which one suits your project the best.
Designing Effective Roadmaps for Robotics Innovation
Automated factories, autonomous delivery drones, self-driving cars: these and similar technologies will soon touch every aspect of our lives. An engaging discussion about how these technologies are regulated and innovated took place at the IROS 2017 conference.