[Tweets]

17/10/2018 12:47pm
RT @GTheraulaz: Introducing the new Cuboids: a concentrate of high-techology to study flocking behavior. I will present this swarm robotic…
12/10/2018 7:28pm
RT @andy_adamatzky: Fantastic position is open to work in groundbreaking H2020 Project @evo_nano The successful candidate will work in an…
12/10/2018 7:19pm
RT @AutomatonBlog: Boston Dynamics' Atlas Robot Shows Off Parkour Skills [LINK]

[Me? Making Music? (And a Preview)]

Games Added on 27/06/2012

I have decided to give Apple's Garage Band a try as I always wondered if I could indeed create music I would actually like. Ideally by recording real guitar playing and mixing it with some synths to create a sort of rock-industrial dark themes I so like these days (thanks Skinny Puppy!)

Well, I did try the other day and decided to make an ambient loop for Stardust Colonies. No guitar for now. It is my first try but I quite like it for the game. Might have to improve a bit later on but I'm just getting started on some ideas of the game mood.

Here is a preview.



{Please enable JavaScript in order to post comments}

Stardust Colonies

Stardust Colonies is a strategy game in which player-controlled units are aware of and affected by both their own memory and preferences, as well as by their colony's well-being.

Stardust Colonies

Alien farm has officially become Stardust Colonies, after a game name poll I did on Facebook some time ago. The web site will launch soon so that people can read more about the game and join alpha testing...

Busy working on Alien Farm

For the last couple of weeks, I have been working on a strategy game with working name 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions...

Robots and Aliens

After a couple of releases of my NXC UserInteraction library that has already registered some downloads, I am retracting for a while to C++ until I can afford more sensors for my lego robot. I've decided to revisit Alien Farm, a strategy game I created as a part of my BSC thesis.

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Novelty detection with robots using the Grow-When-Required Neural Network

The Grow-When-Required Neural Network implementation in simulated robot experiments using the ARGoS robot simulator.