[Tweets]

15/08/2019 5:28pm
DeepMind's Losses and the Future of #AI - is there another AI winter coming? I don't think so - while DeepMind, Fac… [LINK]
02/08/2019 6:59pm
Storm is clearing in beautiful #vancouver [LINK]
15/07/2019 5:31pm
#Robot ants that communicate and work together - when you get lost in a cave or a collapsed building these little g… [LINK]
07/07/2019 7:04am
Dialogue from a cartoon on TV today: "... but I wanna be a quarterback, it's so cool" - "Yeah, but being a scientis… [LINK]
04/07/2019 8:27am
An interesting short video on the uses of augmented reality glasses today. When the hype around Google Glass died,… [LINK]

[Jigsaw]

Games Flash ActionScript Date: Jan 2009

Jigsaw Technologies used: ActionScript 2, RESTful Web Services

A jigsaw puzzle that was used in the game Mayan Madness. Once the player correctly assembled the picture, the C++ part of the game got updated.

The pieces are placed randomly throughout the screen each time the game starts. A developer can insert pieces of a different image and assemble it from the Flash development environment. The algorithm takes care of the rest - random positioning and testing of the end game state.

Run Jigsaw
Controls: The mouse


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