Games
C++
AI
Date: Apr 2008
Technologies used: C++, OpenGL, DirectX
Space Invaders was one of my assignments in the second year of my Undergraduate study. It is coded in C++ and uses
OpenGL and
DirectX for rendering. This simple 2D shooter is based on the original Space Invaders game but adds a few new features.
The player needs to shoot the enemies above while avoiding their attacks.
Two types of enemies with different missiles were implemented. Hitting a target adds to the player's power shown in a
power bar at the bottom right corner of the screen and a
shield that absorbs the enemy missiles until destroyed is created in front of the player when the power bar fills up.
Comments
[16/11/2014]
[12/11/2014]
[12/11/2014]
{Please enable JavaScript in order to post comments}