[Tweets]

11/06/2018 5:20pm
RT @AndyRidgway1: They've been a fair few months in the making but we - that's @SciCommsUWE - have just launched a new range of #scicomm tr…
08/06/2018 11:19am
MIT scientists created a “psychopath” AI by feeding it violent content from Reddit. A very interesting experiment.… [LINK]
07/06/2018 7:36pm
Excited that our paper on #information exchange #design #patterns for #robot #swarm #foraging is now published in… [LINK]
06/06/2018 5:04pm
I suppose following the horrible news of @Microsoft taking over @github, this is what the @Bitbucket landing page l… [LINK]

[Alien Strike]

Games Objective-C Date: Nov 2009

Alien Strike was an addictive copter shooter game sold on iTunes during 2009 and 2010, where you flew a UFO and fought against the futuristic Earth. The movement was controlled by holding a finger on the screen in order to go up, while the default UFO movement was to fall down. Player had the ability to shoot and drop bombs to watch the earthlings explode.



The main features included:
  • Various types of enemy aircrafts, houses, factories and airports to destroy
  • Two weapon types: plasma guns and bombs
  • Life-saving power-ups: new bombs, health packs and empowered missiles
  • Randomly generated world, which made each game different
  • 'Total Destruction' mode where there were many enemies generated in the world but the UFO could not be damaged
  • Interactive game settings where the user could choose the UFO colour adjust left- or right-handed controls and do other things during the game, i.e. without the need to restart.


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