[Jigsaw]

Project date: Jan 2009
Tags: Flash :: ActionScript :: games

This is a jigsaw puzzle that was used in the game Mayan Madness. The pieces are placed randomly throughout the screen each time a game starts.

Developer can insert pieces of a different image and assemble it from the Flash development environment. The algorithm takes care of the rest - random positioning and testing of the end game state.

Controls: the mouse
Jigsaw Run Jigsaw


{Please enable JavaScript in order to post comments}

[Blog]

Ultrastable Neuroendocrine Robot is born

I have finally put a beginning of an artificial brain to my Ultrastable Neuroendocrine Robot - UNER... my lego robot can now measure inputs from its 3 front proximity sensors and individual cells in its brain get activated when it sees something

[Read full]

Busy working on Alien Farm

For the last couple of weeks, I have been working on a strategy game with working name 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions...

[Read full]