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23/03/2017 6:58pm
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[Search by tag: ActionScript]

Coding for tomorrow: Why is good code important?

Date: 27/01/2017 :: 0 comments
Tags: web :: Objective-C :: Matlab :: Java :: C++ :: ActionScript


"Why should I care about how my code is written, as long as it works?" I will argue here that well-structured and well-written code not only saves time on a project, it also helps you to invest your time in a way that is meaningful for your future work.

How Coding in Python Might Be Bad For You

Date: 10/04/2016 :: 2 comments
Tags: Java :: C++ :: ActionScript


7 reasons why coding in Python is like writing a really bad essay and getting away with it

Jukebox

Date: 25/10/2009 :: 0 comments
Tags: Flash :: ActionScript


A flash application that plays sound snippets from a list. The individual snippets can be added into the playlist and played in sequence.

Jigsaw

Date: 16/01/2009 :: 0 comments
Tags: Flash :: ActionScript :: games


This is a jigsaw puzzle that was used in the game Mayan Madness. The pieces are placed randomly throughout the screen each time a game starts. Developer can insert pieces of a different image and assemble it from the Flash development environment. The algorithm takes care of the rest - random positioning and testing of the end game state.

A Particle System

Date: 23/03/2008 :: 0 comments
Tags: Flash :: ActionScript :: web


This is an example of a Flash particle system, where basic behaviour of one particle (e.g. follow mouse, disappear slowly, etc) is specified. A number of particles are created each frame, providing interesting effects.

Quote calculator

Date: 03/02/2008 :: 0 comments
Tags: Flash :: ActionScript :: web


The quote calculator was implemented on one of my former web sites from when I was a freelancer. User can specify parameters like type of web site, extra features, number of forms, etc. and get immediate quote estimation.

Shopping cart

Date: 05/12/2007 :: 1 comment
Tags: Flash :: ActionScript :: web


This shopping cart was incorporated in a HTML web site. User can create several bags, change their styles and drag-and-drop items into them. Clicking on items displays their information. A list of items in the bag is provided along with a subtotal updated each time an item is added.

Lottery

Date: 12/03/2006 :: 0 comments
Tags: Flash :: ActionScript :: games


Choose 10 out of 100 numbers, press a button and the program generates three random numbers. You win if all the three are found in the set of numbers you crossed.

Reminder widget

Date: 02/11/2005 :: 0 comments
Tags: Flash :: ActionScript :: web


This small Flash application shows the time and date. It also lets user set up a reminder for a certain time with specified text. The widget could be used on community web sites or in user areas.

Size converter widget

Date: 19/08/2005 :: 0 comments
Tags: Flash :: ActionScript


This small application calculates rescaled area of a specified rectangular object. It can be used to calculate width based on a different height or new dimensions if an object was R-times larger.

Galactic War

Date: 30/05/2005 :: 0 comments
Tags: Flash :: ActionScript :: games


Become a space ship pilot in Galactic War and shoot the enemies moving in front of you. You can choose from one of the three modes: bullet- restricted, time-restricted and infinite game.

Bouncy Ball

Date: 24/05/2005 :: 0 comments
Tags: Flash :: ActionScript :: games


Jump with the bouncy ball through the platforms and collect golden treasures to get to the next level. This demo offers three levels to play. At the beginning of each level, you get a code that can be used later in order to skip to the level using the Load game feature.

Uwo

Date: 21/01/2005 :: 0 comments
Tags: Flash :: ActionScript :: games


Get through three exciting desert levels on a motorbike without crashing. But don’t forget to pick up hitchhikers - otherwise you won’t be able to progress. Collect a code after each level to be able to return to it.

Ludo

Date: 14/10/2004 :: 0 comments
Tags: games :: Flash :: ActionScript


A two-player game based on Ludo where you do not have to roll dice anymore. The goal of both players is to get to the middle of the board. However, there are some evil caterpillars on the way that will not let anybody through.

Pac Man

Date: 14/08/2004 :: 0 comments
Tags: Flash :: ActionScript :: games


This demo shows a Pac Man-like game with the Southpark theme. Control Eric Cartman to collect points while avoiding your enemies.

Vehicle Control

Date: 01/06/2004 :: 0 comments
Tags: Flash :: ActionScript :: games


An implementation of a car controlled by the arrow keys. The car stops when it hits an obstacle. The map moves with the car, which means it can be extended to practically any size.

Pong

Date: 04/04/2004 :: 0 comments
Tags: Flash :: ActionScript :: games


A simple pong game for 2 players. The top player moves with the mouse while the bottom player uses the arrow keys. Score is shown next to each player.

[Blog]

Coding for tomorrow: Why is good code important?

"Why should I care about how my code is written, as long as it works?" I will argue here that well-structured and well-written code not...

[read full]

How Coding in Python Might Be Bad For You

7 reasons why coding in Python is like writing a really bad essay and getting away with it

[read full]

Book Review: Waking, Dreaming, Being

What is the self? Is it the basic nature of the mind or is it something perceived by the mind? I'd really recommend the book to anyone...

[read full]

Are Robot Swarms Like Brains?

I have recently explored a way of measuring how information flows within a robot swarm. I think that there is something intriguing behind...

[read full]