[suggested]

[Tweets]

19/09/2017 5:31pm
Next week's @IROS2017 in #Vancouver looks fantastic. Yet again, I find that I'd need to split my consciousness three ways to see all I want
19/09/2017 5:24pm
RT @SwarmDynamics: Generic, scalable and decentralized fault detection for robot swarms [LINK] #PLOSONE #robotics #swar
15/09/2017 1:05pm
Essays by Rodney Brooks on the future of #robotics and #AI @sabinehauert via @Robohub [LINK]
11/09/2017 10:10pm
RT @alan_winfield: More powerful #AI costs more #energy. See: Estimating the energy cost of evolution [LINK] (2/2)
11/09/2017 10:03pm
RT @ilpincy: Bacteria Use Brainlike Bursts of Electricity to Communicate [LINK] via @QuantaMagazine

[About me]

Email me on contact[at]lenkaspace[dot]net

I was born in eastern Slovakia on 26th June 1988 where I attended an academically oriented grammar school for 8 years. I was interested in creating computer software since I was a child and I started with simple games and short cartoons in Power Point. Discovering Flash 5 and ActionScript when I was 14 was a great marvel to me since I saw an opportunity to finally make 'real stuff'. Soon afterwards I made a few demos and became a developer and administrator of my school web site. I stayed in Slovakia until the age of 18 when I was accepted at the University of Bedfordshire in Luton, UK after passing an English test.

I started studying Computer Graphics since I had no clear career path in my mind. We had some programming in Pascal at my high school and it was the only thing I could do right anyways (well probably apart from drawing and playing guitar which didn't seem that promising as a career).

After the first year at the University I realised that programming interested me much more than graphics, so I decided to change my course to Computer Games Development. Two exciting years followed when I created a couple of 2D and 3D games as my course assignments, some of them in teams with my classmates.

I also got a job through the University career centre as a freelance Flash developer for New Generation Web sites, a company from St. Albans. I am very grateful to Jan and Tony who helped me to become a professional in this field. I continued my freelance web site and application development with NGW and other companies for about 4 years. Early in 2009 I created brand RedCrystal Studios and added iPhone development to my repertoire.

It was only at the beginning of the 3rd year of my undergraduate studies that I decided to precede with studying and specialise in AI. My undergraduate project was a game called Alien Farm that borrowed some ideas from strategy games and A-life simulations. It was a great success amongst my peers as well as academic staff and my first real debut in the field of artificial intelligence. I finished my undergraduate with First Class BSc Hons in Games Development.

In summer 2009 I got accepted at the University of Sussex for an MSc in Evolutionary and Adaptive Systems and I moved to Brighton. Early in 2010 I was also employed by a local software development company Encore that later became a part of worldwide group Edelman Digital. The work was very programming-and research- heavy and I had an opportunity to learn from senior developers and to extend my knowledge of ActionScript, Java, PHP, Objective-C and other languages. I left the company in summer 2011 and started working from home for Hurst MailAgent, which gave me an opportunity to concentrate better on finishing my masters dissertation.

I set out to explore properties and usefulness of ultrastability in a robot controller that used hormones as a function-based action selection mechanism, which reflected my growing interested in biologically inspired parallel computing that I acquired at Sussex. I left Sussex with MSc with Distinction and took a gap year before continuing to my PhD in Simulation of Complex Systems at the University of Southampton.

[Blog]

Robot swarms in action

Watch e-puck robots collect resources and bring them back to base. While the previous simulation work helped us to learn a lot about the...

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How to compile code for e-puck robots on your computer

Compiling code natively on e-puck robots or cross-compiling on your computer can be very tedious. Luckily, there is a third option:...

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Coding for tomorrow: Why is good code important?

"Why should I care about how my code is written, as long as it works?" I will argue here that well-structured and well-written code not...

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How Coding in Python Might Be Bad For You

7 reasons why coding in Python is like writing a really bad essay and getting away with it

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