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[Search by tag: Libraries]

pyCreeper

Libraries Data science Date: 31/12/3000 :: 0 comments

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Coding for tomorrow: Why is good code important?

Objective-C Matlab Libraries Java C++ Applications ActionScript Python Web Date: 27/01/2017 :: 0 comments

"Why should I care about how my code is written, as long as it works?" I will argue here that well-structured and well-written code not only saves time on a project, it also helps you to invest your time in a way that is meaningful for your future work.

Creeper

Multi-agent systems Libraries Java Games AI Date: 18/09/2013 :: 0 comments

Creeper is a Java MVC framework for those who want to create multi-agent simulations (or games) and need something to build on. Creeper takes care of effective updating and rendering. You only need to specify the world objects and how they should look like.

Creeper Version History

Java Libraries Date: 18/09/2013 :: 0 comments

Creeper version history with the latest updates on Creeper 2.0

Getting Started with Creeper

Tutorials Multi-agent systems Libraries Java Games AI Date: 27/05/2013 :: 0 comments

This tutorial helps you to create your own Java project with Creeper. As an alternative solution, you could simply download Creeper with the Demo project and rewrite class and package names within net.lenkaspace.creeper.demo to suit your own needs.

NXC UserInteraction Library

Robots Libraries Lego Mindstorms Date: 09/03/2012 :: 3 comments

The User Interaction (UIn) Library helps you create standard user interfaces (multi-line aligned texts, buttons, menus, etc.) and capture user actions on the NXT brick. The library works with the intelligent brick buttons and keeps all your sensor ports free for your program to use.

A 2D iPhone Game Framework

Objective-C Libraries Games Date: 09/01/2010 :: 0 comments

The project reviews some of the existing design patterns and available algorithms used in iPhone games development. The application created is a template project for a 2D iPhone game.

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Novelty detection with robots using the Grow-When-Required Neural Network

The Grow-When-Required Neural Network implementation in simulated robot experiments using the ARGoS robot simulator.

Fast Data Analysis Using C++ and Python

C++ code that processes data and makes it available to Python, significantly improving the execution speed.

Designing Robot Swarms

This project looks at the challenges involved in modeling, understanding and designing of multi-robot systems.

Robustness in Foraging E-puck Swarms Through Recruitment

Swarms of five e-puck robots are used in a semi-virtual environment, facilitated by the VICON positioning system. Recruitment can make swarms more robust to noise in robot global positioning data.