[Tweets]

01/09/2021 12:46am
U.S. Congress Continues to Prioritize Safe Integration of UAS into the National Airspace and Expedite BVLOS Rulemak… [LINK]
25/08/2021 7:51am
Waymo launches #autonomous taxis - The future is finally here! (or at least in San Francisco :) ) [LINK]
03/08/2021 2:44am
Amazon’s New Patent Wants to Combine #drones with Trucks for Deliveries [LINK]
27/07/2021 3:35am
What is the best #simulation tool for #robotics ? A useful article for those considering different options at the m… [LINK]

[Stardust Colonies]

Games C++ AI Added on 27/05/2012

Alien farm has officially become Stardust Colonies, after a game name poll I did on Facebook some time ago. The web site will launch soon so that people can read more about the game and join alpha testing.

For now, I am busy reconstructing the way scenarios save and load themselves so that it is easier to transform Stardust Colonies into a fully on-line game in the future. I am also planning on creating a short campaign-style tutorial where the basics will be introduced to the player. Apart from that, the Alpha 1.0 version will also have a random map with set objectives to play.


{Please enable JavaScript in order to post comments}

Stardust Colonies

Stardust Colonies is a strategy game in which player-controlled units are aware of and affected by both their own memory and preferences, as well as by their colony's well-being.

Me? Making Music? (And a Preview)

I have decided to give Apple's Garage Band a try as I always wondered if I could indeed create music I would actually like. Ideally by recording real guitar playing and mixing it with some synths to create a sort of rock-industrial dark themes...

Busy working on Alien Farm

For the last couple of weeks, I have been working on a strategy game with working name 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions...

Robots and Aliens

After a couple of releases of my NXC UserInteraction library that has already registered some downloads, I am retracting for a while to C++ until I can afford more sensors for my lego robot. I've decided to revisit Alien Farm, a strategy game I created as a part of my BSC thesis.

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Novelty detection with robots using the Grow-When-Required Neural Network

The Grow-When-Required Neural Network implementation in simulated robot experiments using the ARGoS robot simulator.