Cab My Ride Taxi Service
Objective-C
Mobile
Applications
Date: 31/08/2017 :: 0 comments
CabMyRide is a taxi company that takes on Uber through offering intuitive mobile phone application and individualised, location-based discounts provided by local businesses.
Coding for tomorrow: Why is good code important?
Objective-C
Matlab
Libraries
Java
C++
Applications
ActionScript
Python
Web
Date: 27/01/2017 :: 0 comments
"Why should I care about how my code is written, as long as it works?" I will argue here that well-structured and well-written code not only saves time on a project, it also helps you to invest your time in a way that is meaningful for your future work.
Slot Machine Psychology Experiment
Games
Flash
Data science
Applications
ActionScript
Date: 31/12/2012 :: 2 comments
This project was commissioned by the University of Sussex Department of Psychology for the purposes of collecting data for a psychology experiment.
Kinect-Controlled News Feed
Web
C++
Applications
Date: 21/06/2011 :: 0 comments
During my work for Edelman Digital in 2011, I took part on a C++ project to create a program that could display user’s Facebook and Twitter feeds and was controlled by hand gestures captured by a Kinect device connected to a PC.
Shopping cart
Web
Flash
Applications
ActionScript
Date: 05/12/2007 :: 1 comment
This shopping cart was incorporated in a HTML web site. User can create several bags, change their styles and drag-and-drop items into them. Clicking on items displays their information. A list of items in the bag is provided along with a subtotal updated each time an item is added.
Quote calculator
Web
Flash
Applications
ActionScript
Date: 03/12/2007 :: 0 comments
The quote calculator was implemented on one of my former web sites from when I was a freelancer. User can specify parameters like type of web site, extra features, number of forms, etc. and get immediate quote estimation.
A Particle System
Flash
Applications
ActionScript
Date: 23/03/2007 :: 0 comments
This is an example of a Flash particle system, where basic behaviour of one particle (e.g. follow mouse, disappear slowly, etc) is specified. A number of particles are created each frame, providing interesting effects.