'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions..." /> 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions..." /> 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions..." /> :: Busy working on Alien Farm :: LENKASPACE ::

[Tweets]

18/06/2018 5:18pm
RT @ChanelleLLee: Our paper ‘Negative Updating Combined with Opinion Pooling in the Best-of-n Problem in Swarm Robotics’ has been accepted…
18/06/2018 10:56am
RT @ilpincy: Our manuscript "Simulating Kilobots within ARGoS: Models and Experimental Validation" has been accepted as full paper at @ants
11/06/2018 5:20pm
RT @AndyRidgway1: They've been a fair few months in the making but we - that's @SciCommsUWE - have just launched a new range of #scicomm tr…
08/06/2018 11:19am
MIT scientists created a “psychopath” AI by feeding it violent content from Reddit. A very interesting experiment.… [LINK]

[Busy working on Alien Farm]

AI Games C++ Added on 01/05/2012

For the last couple of weeks, I have been working on a strategy game with working name 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions.

I also want to start creating a web site for the game so that people can read about it and join as testers. I do need another name though to fit the game better, hopefully some inspiration will come along.


{Please enable JavaScript in order to post comments}

Stardust Colonies

Stardust Colonies is a strategy game in which player-controlled units are aware of and affected by both their own memory and preferences, as well as by their colony's well-being.

Robots and Aliens

After a couple of releases of my NXC UserInteraction library that has already registered some downloads, I am retracting for a while to C++ until I can afford more sensors for my lego robot. I've decided to revisit Alien Farm, a strategy game I created as a part of my BSC thesis.

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Citations count fails to measure the impact of research

Academic career progress is often judged by so-called "h-index", that measures how much your research is being cited. I recently had a detailed look at what exactly the citations, specifically those reported by Google Scholar, amount to. Only a relatively small fraction of the reported citations corresponded to research being applied or reproduced in a meaningful way.

V-REP, Gazebo or ARGoS? A robot simulators comparison

Let’s have a look at three commonly used open-source simulators for robotics: V-REP, Gazebo and ARGoS, to find out which one suits your project the best.

Designing Effective Roadmaps for Robotics Innovation

Automated factories, autonomous delivery drones, self-driving cars: these and similar technologies will soon touch every aspect of our lives. An engaging discussion about how these technologies are regulated and innovated took place at the IROS 2017 conference.