'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions..." /> 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions..." /> 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions..." /> :: Busy working on Alien Farm :: LENKASPACE ::

[Tweets]

10/12/2018 7:08pm
RT @karpathy: Incredible NeurIPS talk from @drmichaellevin on "Bioelectric Computation Outside the Nervous System" [LINK]
06/12/2018 6:39pm
We are looking for 2x part-time Java developers to work on an awesome editor for a multi-agent systems modelling la… [LINK]
06/12/2018 5:12pm
Excited to announce that we have been awarded the @EPSRC Impact Accelerator Kickstarter Award in collaboration with… [LINK]
03/12/2018 8:39pm
RT @BristolRobotLab: Cafe opens in Tokyo staffed by robots controlled by paralyzed people [LINK] via @RocketNews24En

[Busy working on Alien Farm]

C++ AI Added on 01/05/2012

For the last couple of weeks, I have been working on a strategy game with working name 'Alien Farm'. I have done a lot of improvements and bug fixes and almost ready to move to creating a few campaign missions.

I also want to start creating a web site for the game so that people can read about it and join as testers. I do need another name though to fit the game better, hopefully some inspiration will come along.



{Please enable JavaScript in order to post comments}

Stardust Colonies

Stardust Colonies is a strategy game in which player-controlled units are aware of and affected by both their own memory and preferences, as well as by their colony's well-being.

Robots and Aliens

After a couple of releases of my NXC UserInteraction library that has already registered some downloads, I am retracting for a while to C++ until I can afford more sensors for my lego robot. I've decided to revisit Alien Farm, a strategy game I created as a part of my BSC thesis.

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Novelty detection with robots using the Grow-When-Required Neural Network

The Grow-When-Required Neural Network implementation in simulated robot experiments using the ARGoS robot simulator.

Fast Data Analysis Using C++ and Python

C++ code that processes data and makes it available to Python, significantly improving the execution speed.

Designing Robot Swarms

This project looks at the challenges involved in modeling, understanding and designing of multi-robot systems.