[Tweets]

17/03/2023 3:49am
I had the privilege of working with great clients in 2022 and I completed a number of exciting projects. In 2023, I… [LINK]
07/02/2023 3:24am
Starting 2023 with a sharp focus on computational modeling and interactive applications. My Software Development pa… [LINK]
09/08/2022 2:00am
A digital twin for #autonomous #uavs - using the tool we developed, we can simulate a UAV #swarm and even control… [LINK]
11/05/2022 12:24am
Proud to showcase our new #digitaltwin application that enables us to put simulated and real-life #autonomous[LINK]
17/03/2022 4:11am
RT @sabinehauert: Nice to present results of the @evo_nano project along with the whole team. Learn more about the EVONANO platform for the…

[Welcome to my website]

Lenka Pitonakova This website is no longer maintained. Please visit Qubiq Interactive or my LinkedIn profile to learn about my current work.

I am a freelance Senior Software Developer and Project Management consultant. I specialize in agent-based modelling, interactive applications and games. I enjoy creative writing, making music, drawing and studying Zen philosophy.

I previously worked as a Senior Robotic Systems Developer at A&K Robotics, Vancouver. Before moving to Canada, I was a post-doctoral research fellow at the University of Bristol, The Bristol Robotics Laboratory and the University of Southampton in the United Kingdom. I also worked as a Software Developer for various companies across Europe.

I have a PhD in Simulation of Complex Systems, a Masters in Evolutionary and Adaptive Systems and a BSc in Games Development. [Contact and more info]

Selected projects

Novelty detection with robots using the Grow-When-Required Neural Network

Simulation models C++ Bash script The Grow-When-Required Neural Network implementation in simulated robot experiments using the ARGoS...

Robustness in Foraging E-puck Swarms Through Recruitment

Robots Multi-agent systems Swarms of five e-puck robots are used in a semi-virtual environment, facilitated by the VICON...

Stardust Colonies

Games C++ AI Stardust Colonies is a strategy game in which player-controlled units are aware of and affected by...

The Hive Mind

Games Flash AI The Hive Mind is a sci-fi puzzle game about insect-inspired construction with robots. The player...

Designing Robot Swarms

Multi-agent systems This project looks at the challenges involved in modeling, understanding and designing of...

Linee the line follower

Robots Linee is a line following robot that instead of being programmed, uses a fully analogue controller...
 

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Novelty detection with robots using the Grow-When-Required Neural Network

The Grow-When-Required Neural Network implementation in simulated robot experiments using the ARGoS robot simulator.

Fast Data Analysis Using C++ and Python

C++ code that processes data and makes it available to Python, significantly improving the execution speed.

Designing Robot Swarms

This project looks at the challenges involved in modeling, understanding and designing of multi-robot systems.

Robustness in Foraging E-puck Swarms Through Recruitment

Swarms of five e-puck robots are used in a semi-virtual environment, facilitated by the VICON positioning system. Recruitment can make swarms more robust to noise in robot global positioning data.