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[Search by tag: Lego Mindstorms]

NXTPong

Robots Lego Mindstorms Games Date: 29/03/2013 :: 0 comments

A custom-built lego machine for playing pong, featuring two controllers connected to the Mindstorms NXT brick. Programmed using NXC.

Ultrastable Neuroendocrine Robot is born

Robots Neural networks Lego Mindstorms A-Life Date: 09/05/2012 :: 0 comments

I have finally put a beginning of an artificial brain to my Ultrastable Neuroendocrine Robot - UNER... my lego robot can now measure inputs from its 3 front proximity sensors and individual cells in its brain get activated when it sees something

Robots and Aliens

Robots Lego Mindstorms C++ AI Date: 01/04/2012 :: 0 comments

After a couple of releases of my NXC UserInteraction library that has already registered some downloads, I am retracting for a while to C++ until I can afford more sensors for my lego robot. I've decided to revisit Alien Farm, a strategy game I created as a part of my BSC thesis.

NXC UserInteraction Library :: List of Constants

Robots Lego Mindstorms Date: 12/03/2012 :: 0 comments

The constants listed below can be re-defined BEFORE the library header file is included

NXC UserInteraction Library

Robots Lego Mindstorms Date: 09/03/2012 :: 3 comments

The User Interaction (UIn) Library helps you create standard user interfaces (multi-line aligned texts, buttons, menus, etc.) and capture user actions on the NXT brick. The library works with the intelligent brick buttons and keeps all your sensor ports free for your program to use.

Problems with the NXC Compiler

Lego Mindstorms Date: 01/02/2012 :: 0 comments

After being paused by many NXC compiler errors, I can finally resume my work on the NXC User Interaction library that should be coming out soon...

Developing in NXC using XCode

Lego Mindstorms Date: 02/01/2012 :: 26 comments

After comparing a number of options, I chose NXC as a pretty good alternative to Robot-C. It supports a lot of things like sensor and motor management, playing of sounds, basic 2D and 3D graphics, etc. Most importantly, you can compile your programs from the command line or from XCode. This tutorial assumes knowledge of XCode 4 and of C. The NXC programming guide is a good reference.

Setting up NXC Development on a Mac

Lego Mindstorms Date: 01/01/2012 :: 4 comments

This tutorial provides a step-by-step guide for setting up your Mac or Linux machine and your NXT brick for development with NXC. We will use the enhanced NXC firmware in order to enable extended functions for development.

Robogator

Robots Lego Mindstorms Date: 16/12/2011 :: 2 comments

Robogator is a robot alligator that can walk and bite. Two rear legs powered by motors push the robot's body forwards or drag it backwards and wheels at the back and front assist the motion. The robot has a camera on its head and a motor that controls the jaw is activated when an object is near.

ShooterBot

Robots Lego Mindstorms Date: 26/11/2011 :: 0 comments

ShooterBot spins around, looking for close targets to shoot at. Its proximity sensor starts firing signals when an object gets as close as about 20cm, at which point the robot gives a warning by showing blue instead of green light. The light turns red after about 2 seconds provided that the object does not move away and the robot shoots a ball at it.

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Citations count fails to measure the impact of research

Academic career progress is often judged by so-called "h-index", that measures how much your research is being cited. I recently had a detailed look at what exactly the citations, specifically those reported by Google Scholar, amount to. Only a relatively small fraction of the reported citations corresponded to research being applied or reproduced in a meaningful way.

V-REP, Gazebo or ARGoS? A robot simulators comparison

Let’s have a look at three commonly used open-source simulators for robotics: V-REP, Gazebo and ARGoS, to find out which one suits your project the best.

Designing Effective Roadmaps for Robotics Innovation

Automated factories, autonomous delivery drones, self-driving cars: these and similar technologies will soon touch every aspect of our lives. An engaging discussion about how these technologies are regulated and innovated took place at the IROS 2017 conference.

The Information-Cost-Reward framework for understanding robot swarm foraging

The Information-Cost-Reward (ICR) framework relates the way in which robots obtain and share information about where work needs to be done to the swarm’s ability to exploit that information in order to perform work efficiently in the context of a particular task and environment.