[Tweets]

19/09/2020 10:14pm
Proud to announce after a LOT of work, drawing and sound making, demo for my #iOS #arcade style #indiegame Zirthian… [LINK]
15/09/2020 4:18pm
Weapon 4 in my game #Zirthian: Seeker Missile: Destroys the first target in sight - great against strong enemies… [LINK]
12/09/2020 8:42pm
RT @DoctorJosh: Our metamorphosing #robot was featured on Video Friday: thank you @IEEESpectrum! Joint work with Dylan Shah, Josh Powers,…
11/09/2020 5:06am
Weapon 3 in my game #Zirthian: Gamma Ray: Stream of pure power that obliterates everything in your path - great aga… [LINK]

[Applications & Web]

Cab My Ride Taxi Service

Objective-C Mobile Applications CabMyRide is a taxi company that takes on Uber through offering intuitive mobile phone application...

Motosu: The Content Management System

Web Bash script Motosu is a Content Management and a Web Hosting System that takes on Word Press by giving users...

Slot Machine Psychology Experiment

Games Flash Data science Applications ActionScript This project was commissioned by the University of Sussex Department of Psychology for the purposes...

Kinect-Controlled News Feed

Web C++ Applications During my work for Edelman Digital in 2011, I took part on a C++ project to create a program that...

Shopping cart

Web Flash Applications ActionScript This shopping cart was incorporated in a HTML web site. User can create several bags, change their...

Quote calculator

Web Flash Applications ActionScript The quote calculator was implemented on one of my former web sites from when I was a freelancer....

A Particle System

Flash Applications ActionScript This is an example of a Flash particle system, where basic behaviour of one particle (e.g. follow...

pyCreeper

The main purpose of pyCreeper is to wrap tens of lines of python code, required to produce graphs that look good for a publication, into functions. It takes away your need to understand various quirks of matplotlib and gives you back ready-to-use and well-documented code.

Novelty detection with robots using the Grow-When-Required Neural Network

The Grow-When-Required Neural Network implementation in simulated robot experiments using the ARGoS robot simulator.

Fast Data Analysis Using C++ and Python

C++ code that processes data and makes it available to Python, significantly improving the execution speed.

Designing Robot Swarms

This project looks at the challenges involved in modeling, understanding and designing of multi-robot systems.

Robustness in Foraging E-puck Swarms Through Recruitment

Swarms of five e-puck robots are used in a semi-virtual environment, facilitated by the VICON positioning system. Recruitment can make swarms more robust to noise in robot global positioning data.