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[Jigsaw]

Games Flash ActionScript Date: Jan 2009

Jigsaw Technologies used: ActionScript 2, RESTful Web Services

A jigsaw puzzle that was used in the game Mayan Madness. Once the player correctly assembled the picture, the C++ part of the game got updated.

The pieces are placed randomly throughout the screen each time the game starts. A developer can insert pieces of a different image and assemble it from the Flash development environment. The algorithm takes care of the rest - random positioning and testing of the end game state.

Run Jigsaw
Controls: The mouse


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