[Tweets]

19/09/2020 10:14pm
Proud to announce after a LOT of work, drawing and sound making, demo for my #iOS #arcade style #indiegame Zirthian… [LINK]
15/09/2020 4:18pm
Weapon 4 in my game #Zirthian: Seeker Missile: Destroys the first target in sight - great against strong enemies… [LINK]
12/09/2020 8:42pm
RT @DoctorJosh: Our metamorphosing #robot was featured on Video Friday: thank you @IEEESpectrum! Joint work with Dylan Shah, Josh Powers,…
11/09/2020 5:06am
Weapon 3 in my game #Zirthian: Gamma Ray: Stream of pure power that obliterates everything in your path - great aga… [LINK]

[Motosu: The Content Management System]

Web Bash script Date: Feb 2017

Motosu Project website: http://motosu.co.uk
Technologies used: PHP, MySQL, JavaScript, Model-View-Controller, CodeIgniter, CSS, RESTful Web Services, Bash scripts, Git

Motosu is a Content Management and a Web Hosting System that takes on Word Press by giving users easy-to-understand interface and content creation.

My roles in the project involved design and development of the front-end and back-end systems including the database and managing iterative development. I worked with a junior developer and a server administrator.

The code consists of the main content management application that gets duplicated for each new website and a set of bash scripts and super-admin interfaces for automatic website creation and maintenance. A customer can either register their own domain and redirect to a Motosu-managed web site or request a new Motosu subdomain to be created for them. The website editor allows the user to create new content using a WYSIWYG editor, manage web site administrators, define responsive layouts and styles for the whole website and for individual pages, use a number of "modules" such as a gallery browser, a Twitter feed, etc. and easily setup complex parallax effects, all without having to type a single line of code.



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pyCreeper

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