[related]

[Tweets]

08/12/2017 1:05pm
RT @farscopecdt: @farscopecdt gives you the best possible start on your Robotics and Autonomous Systems research and innovation career, PhD…
29/11/2017 2:28pm
RT @DrARichards: How @farscopecdt student Katie got totally hooked on robotics [LINK]
28/11/2017 1:12pm
A quick overview of our Information-Cost-Reward framework - see how #robot #swarm #foraging performance can be disa… [LINK]
24/11/2017 5:11pm
RT @BristolRobotLab: APPLY NOW: Opportunity to join the FARSCOPE 4 year PhD programme in 2018, based here at the BRL [LINK]

[Procedural Modelling]

Date: May 2008
Tags: games

The paper provides an insight into procedural modelling techniques and uses. Procedural modelling is an alternative approach to modelling when high realism and fast real-time rendering of complex objects is desired.

The paper first introduces common procedural modelling techniques including creation of fractals and L-systems. Discussion of various approaches to how the models can be created and how they are used by a number of games and software follows.

Keywords:
Procedural modelling, rendering, animation, games development
DOWNLOAD PAPER


{Please enable JavaScript in order to post comments}

[Blog]

Robot swarms in action

Watch e-puck robots collect resources and bring them back to base. While the previous simulation work helped us to learn a lot about the...

[read full]

How to compile code for e-puck robots on your computer

Compiling code natively on e-puck robots or cross-compiling on your computer can be very tedious. Luckily, there is a third option:...

[read full]

Coding for tomorrow: Why is good code important?

"Why should I care about how my code is written, as long as it works?" I will argue here that well-structured and well-written code not...

[read full]

How Coding in Python Might Be Bad For You

7 reasons why coding in Python is like writing a really bad essay and getting away with it

[read full]